top of page
Search

Development Progress | Improved Combat and Renewed Character Rendering

Sep 9, 2020
1 min read

Updated: Sep 10, 2020

Hi everyone,


As we mentioned in previous articles, we do really want to improve the game before release as much as possible. That’s why we went through many changes that increased the development time a lot.


In this video we want to show you a part of our development progress, in particular renewed character rendering, improved combat system including AI, animation, sound, feedback and overall combat experience. We also made completely new clothes with much better quality, new weapons and other items.

Except that, we have created many other new systems that we will show you in next videos and articles.


At the moment, due to the all changes it’s a bit difficult to announce the next release date. But we are aiming to make everything done before the end of this year.


We do hope for your understanding and appreciate your support a lot , as we all have the same goal - to have a great game experience. Looking forward to hear your opinions, see you soon. WISHLIST the game!

 
 
 

105 Comments


One point that often gets overlooked in discussions about professional development is how the value of a degree depends not only on the subject studied but also on how it fits into an individual’s longer-term career direction. Academic progression can look quite different depending on whether the goal is to enter a profession, build on existing experience, or meet a requirement for further study. This is where understanding details such as qualification level, assessment methods, and progression routes becomes useful before making any decision. For anyone comparing undergraduate options, clarifying what is bsc hons uk can also help distinguish an honours degree from other forms of undergraduate study, particularly when considering how the qualification may be viewed by employers or professional…

Like

The renewed character rendering looks like a huge leap forward, and the combat feedback improvements sound exactly like what the game needed to feel tight. I've been using a similar approach for tracking dev updates, and this progress makes me want to jump back in for another playtest. https://video-face-swap.net

Like

The renewed character rendering looks like a huge leap, and the combat feedback improvements are exactly what the game needed. I've been tracking this closely since the last dev update, and the AI changes sound promising—check out the full breakdown here. https://flux3.site

Like

The renewed character rendering looks like a massive step up, and the combat feedback improvements are exactly what the game needed. I've been tracking this since the last dev log, and the AI changes alone seem worth the wait—checking out the full video now. https://faceless-video.net

Like

The renewed character rendering looks like a huge leap forward, and the combat AI feedback loop sounds much tighter now. Curious if the improved animations also affect enemy telegraphs, or if that’s still on the roadmap. I’ve been testing similar systems with https://ai-songgenerator.com

Like
bottom of page