I'm not sure if this is already on the agenda for development, but I wanted to point out how much more immersive the gameplay could be if more realistic facial expressions was implemented into the game where the character and NPCs show anger and pain while they're being attacked and a face for when they die. Another thing I wanted to point out is having a body stance that isn't completely stiff where the character stand up completely straight immediately after performing a attack; it makes them seem very robotic and that takes away the immersion of the game. One last thing I wanna mention is also the sounds; will battle cries be added along with death screams from both character and NPCs? I'm very stoked for this game and I really want it to be turn out well; I just want to ask whether all of these ideas are taken into account?
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We have facial expressions and battle cries. We will try to improve animations.